<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Dump textures to external files</title>
<meta name="GENERATOR" content="WinCHM">
<meta http-equiv="Content-Type" content="text/html; charset=Windows-1252">

</head>

<body><FONT face=Arial size=2><FONT face=Arial size=2>
<P><FONT face=Arial size=2><STRONG>Note: when creating hi-res textures, there 
can be a large volume of textures, contributing to a possible loss in diskspace. 
Therefore, its quite wise to disable texture dumping when its not needed or 
wanted. </STRONG></FONT></P>
<OL><FONT face=Arial size=2>
  <LI><FONT face=Arial size=2>Click the option in the emulator to configure the 
  video plugin. </FONT>
  <LI><FONT face=Arial><FONT size=2>In the Rice Video plugin dialog box, you 
  should see&nbsp;the following:&nbsp;</FONT></FONT>&nbsp;</LI></OL> </FONT> </FONT><FONT face=Arial><FONT size=2>
<P>        
     <BR><IMG 
src="Documentation Images/General Options.jpg"><BR><BR></P></FONT></FONT>
<OL><FONT face=Arial size=2>
  <LI><FONT face=Arial size=2>Click on the<STRONG> Texture&nbsp;Enhancement 
  </STRONG>tab.</FONT> 
  <LI><FONT face=Arial size=2>Then,&nbsp;tick <STRONG>Dump textures to 
  files.</STRONG> The textures then will be dumped to the "texture_dump" 
  subdirectory of your emulator's "Plugin" directory, under the game's internal 
  N64 ROM name: <BR></FONT></LI></OL>
<P></FONT><FONT face=Arial size=2>&nbsp;&nbsp; <IMG 
src="Documentation Images/Rice Video Texture Dumping.jpg"></FONT></P><FONT face=Arial size=2>
<OL>
  <LI><FONT face=Arial size=2><FONT face=Arial size=2>To disable texture 
  dumping, untick the&nbsp;<STRONG>Dump textures to 
  files&nbsp;</STRONG>option.</FONT></FONT> 
  <LI><FONT face=Arial size=2>To modify the textures, you'll need to use a 
  graphics program. Often, Photoshop is a good program for performing. custom 
  game art creations. When creating the new custom textures, its essential that 
  the SAME filename when saving the new textures is the same as the texture you 
  want to replace. This is due to the plugin's method of texture 
dumping.</LI></OL> </FONT></FONT></FONT></body>
</html>
